Nvidia and CD Projekt have decided to showcase their latest achievements in the field of video game graphics enhancement through Cyberpunk 2077 during this year’s GDC.
Nvidia in 2018 with the introduction of the first GPU With the ability to provide beam tracking technology Real-time in video games revolutionized the technology industry. It took several months for the first developers to be able to offer this feature in their games. In addition, it took a long time for the processing power of graphic cards to reach a level that allows them to use this feature completely and perfectly.
Ray tracing technology is already supported in AMD and Intel graphics cards, but Nvidia is looking to be one step ahead of the competition by offering RTX Path Tracing in its RTX 40 series graphics. This technology is going to be presented for the first time in the new setting of the Cyberpunk 2077 game called RT: Overdrive.
In summary, it should be said that ray tracing and path tracing are two popular techniques in computer graphics that simulate the behavior of light rays in the virtual environment of video games and other production content, thereby creating realistic and eye-catching effects for the graphic enhancement of such creations. They create.
Ray tracing is a deterministic process that involves tracing the path of light rays and their interaction in the real environment. However, this technique requires a lot of processing power and this has deprived many gamers from experiencing this feeling. Of course, the high power required brings completely desirable results such as high quality images with correct and realistic light reflection, high precision light refraction and creation of natural and accurate shadows.
On the other hand, path tracing is a calculated and random process that includes sampling the paths of light movement in a scene and simulating the remaining parts through artificial intelligence. This technique requires less computational cost and power, but its image noise may require more methods to converge and provide a high-quality result. Path tracing is usually used in software such as architectural design and building tools that require accurate physical simulation of light. However, its use in video games has not yet received much attention.
Of course, Nvidia has already demonstrated this capability in demos such as Quake 2 RTX and Portal RTX, but with the use of more powerful graphics processors, the frame rate of the images was very low. Especially in situations where DLSS is not used.
Now CD Projekt and Nvidia are planning to at the GDC 2023 event A new game setting called RT: Introducing Overdrive and showcasing the improved path tracing functionality in Cyberpunk 2077, which will be the first modern AAA game to support this feature.
The GDC 2023 event is scheduled for March 22, 2023.