Epic Games is best known for the popular game Fortnite, but the company also has another important product: Unreal Engine. Enrail Engine It is a powerful game engine that is used in creating programs and special effects for Hollywood movies in addition to video games. Now the company producing Fortnite, the new version of this engine (Unreal Engine 5.2) introduced for the first time natively made from chips Apple also supports
New features of Unreal Engine 5.2
As Epic Games explained in their blog post, Unreal Engine 5.2 includes several big improvements, but the most important of them is undoubtedly the native support for the Apple Silicon platform on macOS. This means that Unreal Engine can now take full advantage of Apple’s chips, such as M1 and M2, instead of using Rosetta technology.
Despite the feud between Epic and Apple over Fortnite, Unreal Engine is the first choice of many professionals, so it makes sense that Epic would make it the best it can be for macOS users. Even Apple itself is using Unreal Engine to build its own mixed reality app that allows visitors to interact with a model of Apple Park.
Other improvements in Unreal Engine 5.2 include the Procedural Content Generation (PCG) framework, which allows developers to define parameters for large scenes, which “makes the process of building large worlds fast and efficient.” Also, Substrate is a new way to control the look and feel of objects in games.
Epic also provides users with an advanced virtual production toolset, which includes the ICVFX editor for iPad, allowing creators to more easily adjust color grading and lighting through a touch interface. Finally, the new feature of ML Deformer is introduced for accurate modeling of muscles and skin of 3D human models.
You can now download Unreal Engine 5.2 from the Epic website.